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000687_owner-lightwav…bcom.webcom.com_Sat Jul 29 10:31:39 1995.msg
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1995-08-06
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From: Ronald Feeney <ronald@zeta.org.au>
Message-Id: <199507282204.IAA04889@godzilla.zeta.org.au>
Subject: spherize
To: lightwave@webcom.webcom.com
Date: Sat, 29 Jul 1995 08:04:43 +1000 (EST)
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Hi hope sumone can help out with this one:
I've used the "spherize" macro on a cube, which worked
well enough until i tried to morph between the original
cube and the new spherized one with morph surfaces on.
Individually the objects render up well but when morphing
the target object's surfacing gets messed with.The sphere
is the planet and the cube it morphs to comes up full screen
on one side with moving footage as the surface.
The surface of the cube is distorted similarly
to how it would look if it were mapped spherically or
had a run in with the warp operator in ADpro.....yet
rendered on its own, is fine ?????
Any Idea's
Thanx in advance
Brett
ronald@zeta.org.au
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Ronald Feeney <ronald@zeta.org.au> sent this message.
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